Itsuki Koizumi (
deputychief) wrote in
asgardeventide2012-09-28 03:54 pm
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005; video
[For this broadcast, Koizumi has traded his usual school uniform outfit in for a darker suit, a business-styled dark gray with a nondescript blue tie. It's a noticeable difference, despite its seemingly small nature. He's sitting at a table in Odin House's lobby.]
Good evening, everyone. I hope everyone is recovering from the recent attack. It was terrible, but rather swiftly resolved. We're getting better, it seems. And I congratulate those who went to Utgard on what might be termed good decision making. I've seen some apparently feel guilty about this, which I'd encourage you not to do.
In any case, I have a question for you all, which I believe hasn't been raised in its entirety before, though I apologize for a certain amount of redundancy, which may be unavoidable. [Yes, instead of just getting on with it.] It concerns technology.
As I see it, there are two main points to consider. First, we're aware that the technological level within Asgard is sporadic; we couldn't get motorcycles to work, and we use horse-drawn carriages, but we have television, radios, and computers available, on a level commensurate with that which those from late 20th-century and early 21st-century Earth recognize. In addition, there's the bracelet, which, if technological in origin, is more advanced still than this level.
Second, some Travelers are familiar with much higher levels of technology, including space travel, time travel, terraforming, and other such functions. Indeed, this makes sense as they've come from timelines corresponding to Earth's 25th or 26th centuries, according to them.
The question, then, for gods or Travelers alike, is: can we and should we start the process of manufacture for new technology? This process is not difficult. As long as the technology is reproducible by fabrication and requires only materials which we possess, we can create it here. And our preexisting technology indicates that we can. Something which can produce a laptop can soon enough create a three-dimensional printer, for example. Such engineering could give us a potent advantage.
[Against whom, he doesn't say.]
In particular, I think it would be useful to have mechanical defenses for the purpose of dealing with what we might term as rogue Travelers. Some of the more dangerous aspects of dealing with such people if necessary would be mitigated. I'm thinking specifically of those who might misuse such a power as body control or charm.
Good evening, everyone. I hope everyone is recovering from the recent attack. It was terrible, but rather swiftly resolved. We're getting better, it seems. And I congratulate those who went to Utgard on what might be termed good decision making. I've seen some apparently feel guilty about this, which I'd encourage you not to do.
In any case, I have a question for you all, which I believe hasn't been raised in its entirety before, though I apologize for a certain amount of redundancy, which may be unavoidable. [Yes, instead of just getting on with it.] It concerns technology.
As I see it, there are two main points to consider. First, we're aware that the technological level within Asgard is sporadic; we couldn't get motorcycles to work, and we use horse-drawn carriages, but we have television, radios, and computers available, on a level commensurate with that which those from late 20th-century and early 21st-century Earth recognize. In addition, there's the bracelet, which, if technological in origin, is more advanced still than this level.
Second, some Travelers are familiar with much higher levels of technology, including space travel, time travel, terraforming, and other such functions. Indeed, this makes sense as they've come from timelines corresponding to Earth's 25th or 26th centuries, according to them.
The question, then, for gods or Travelers alike, is: can we and should we start the process of manufacture for new technology? This process is not difficult. As long as the technology is reproducible by fabrication and requires only materials which we possess, we can create it here. And our preexisting technology indicates that we can. Something which can produce a laptop can soon enough create a three-dimensional printer, for example. Such engineering could give us a potent advantage.
[Against whom, he doesn't say.]
In particular, I think it would be useful to have mechanical defenses for the purpose of dealing with what we might term as rogue Travelers. Some of the more dangerous aspects of dealing with such people if necessary would be mitigated. I'm thinking specifically of those who might misuse such a power as body control or charm.
Video
I'd say prep for the giants as well as the rogues, but either way you're prepping for the same thing. I don't know what tech we can get going around here, but the medicine and chemical mixing's been going just fine for the most part. It worked during the disease too, so that at least's advanced to twenty-first century earth levels, or the ones I remember.
Either way, paint me interested in seeing it done. Gives people something to do at the least. Talk to Eridan Ampora. Prick's an egotistical jackass, but he's always prattling about the power of his science. Gotta be good for something, even if it's saving his own sorry hide.
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Hm--thank you for the recommendation. I will try it.
On the whole, I tend to think that, like developing countries, we, having knowledge to some extent of future technologies and certainly the availability of current ones, we should be able to make quick improvements to technology. If we start at 21st century knowledge, but with a varying level of equipment, as you state, we should be able to get further.
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And I am pretty sure at least the ones who've been around for a few months know rogues exist. By now, they'd have to know. I'll clock a few heads if they don't.
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As for the gods -- matters are coming to a head to some extent, aren't they? These intermittent assaults are building towards something. I think we'll have more information soon. However, I do agree with you in general, miss.
Would you happen to have any engineering experience yourself?
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But you're right. I'm expecting this fight to get worse soon, a whole hell of a lot worse. But I can't help you on engineering. I'm more on the magic, herbs and alchemy side of the picture. Engineering's for folks who went to college.
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Ah-- well, no matter; there are, I'm sure, others who would be more able to help in this regard. Your field will undoubtedly be useful here as well.
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I'm used to not trusting people. I suppose assuming there's rogues came with the territory. Paying attention helps too, though don't be too hard on Orihime. ...she's kind of stubborn about this.
And yeah, I'm planning to get as much use out of the alchemy as I can. Any edge we can get's good.
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I would simply advise you not to take a lack of trust too far. It can be decidedly harmful to general welfare when quick cooperation is needed, as it probably soon will be.
Your world's version of alchemy works here, then? Is it about lead and gold? Or is it a bit wider in scope than the conventional?
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[She paused, thinking about the other question for a minute. After all, Alchemy was as much just a variation on science as it was anything else. It was just a different way to formulate the mixing. Humors, essences, energies instead of chemical formulae.]
Never saw the point in that obsession with lead into gold. That trick's out there, I'm sure, but it wasn't what I worked with mostly. Potions, like medicines, are definitely something I can make here, and the scope's a bit broader than the stories in my world gave it credit for being. But yeah, it mostly works normally, though the only 'magical' properties I'm finding are in local plants.
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What are some of the capabilities of the compounds you've created here, if I may?
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Most of the herbs fall into three categories: Healing agents, stimulants and warding agents. I'm still dicey on how good the wards are, but the natives are pretty much convinced a few of them are good for protecting against curses. Mixed results, but I'm still testing those. Stimulants work a little like caffeine, but they seem mostly to help the energy these powers use. Of course, like any sort of stimulant, it's got a nasty kick in the teeth when you crash. The healers aren't as good as the powers people have, but they're also portable and better than simple stitches, so it's something.
[There were also poisons... but she wasn't going to actually say she was making illicit chemicals solely designed for hurting other people.
Not in public anyway.]
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[he smiles. There are always negative ones too, after all... But it's wise of her not to discuss them openly and he won't say more either in keeping with that.]
That's excellent. The stimulants lead me to think that there is some common energy source for the powers we've been endowed with. I'm sure you've noticed that is a likely condition of the utility of power transfer and such powers as well. If so, it would be good to have further research into other ways of storing and utilizing this power.
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Yep. I'm starting to think that pretty much everything in this place is interconnected somehow. I don't know how, and I'm not sure if there's a way to figure it out easily, but there's too much that ties in. Two powers all deal with sharing or taking that energy, and now there's plants and Alladin's got his runes? [Not to mention that she swore there were old ley lines in the city.]
I swear there's something that connects it all together. Just don't know what.
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What it is, though, we'll probably only see in the fullness of time. This is another step in that direction, however.
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